Because there's no such thing as "too much dragons" |
So when a game comes along and is able to generate the urge to purchase purely out of gameplay sampling, and with no prior interest, it's pretty dang good. It's not just good, it's one of the best games I've played in a long time. It's got everything a game needs to be satisfying. Character, charm, strategy, challenge, and a good story. This game has everything, it only cost me 20 bucks (less during a Steam sale), and it can run on the Pentium 4 computer I built in high school. I'm only 13% through the game according to the statistics page, and it has already proven worth the entry price.
Indeed. |
The combat side is simple but satisfying. It's very similar to the original Legend of Zelda; your basic top-down action RPG. You really don't need me to go into more detail than that. You can control several adventurers, but I've only worked with the Sora-looking Louie so far, your basic boy adventurer. He's simple but well-designed, just like everyone else. All of the characters are fairly stock, but endearing and charming. Their scripts are translated by the best and full of humor and patented Japanese cuteness. The sound byte recordings are still in Japanese, and you will be repeating this dialogue later without knowing what it means. I recognized "Yatta!". If you're not "in" to that kind of style, with the pastel colors, round edges and the diabetes-inducing amount of sweet charm, you will not like this. Look elsewhere for your gaming fix.
But how many FRAGS do I have? |
The game, despite it's cute design, is pretty challenging. There's a fair amount of strategy in allotting your time as mentioned, but what I really want to stress here is how hard the game can be. You are expected to meet profit milestones weekly, and while I've only done 3 so far, they've all been quite difficult. It can actually be a bit frustrating, because the condition of your save game really makes a difference, kind of like in Resident Evil. For instance, in Resident Evil if you didn't have a certain number of healing items and ammunition before a certain boss battle, it was practically impossible. Nobody's beating the Titan with a knife. This game kind of has that same problem. If your last or only save game is right before a deadline and you don't have a certain percentage of your goal fulfilled, it's just not happening.I happen to save around 7 savegames, but if I was playing this how I play Final Fantasy, with only 2 constant saves, I would have reached a wall where the only solution would be to restart. You have been warned.
This is one of the richest games I've played in a long time. I've recently acquired a Vita and have therefore purchased a handful of games in a short period of time, most of them small by design. And Recettear is probably the best one, and it requires that I hunker down in front of my computer. If this is the direction gaming is going, with experiences now available in a more compact but cheaper package, I guess I can't complain all that much if games like this are what's to come of it. I still prefer my Battlefields and my Metal Gears, but there's room for games like this now; I've been proven wrong in this regard. This is a buy.
Purchase Recettear from Steam
Purchase Recettear from my ass
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